
Games as Electronic Literature: Storytelling in Video Games Dear Esther and The Stanley Parable
The relationship between stories and games is a central concern for ludologists, as made evident in the collection of essays entitled First Person: New Media as Story Performance and Game. Contention exists regarding the function and relevance of narrative in games, as several scholars claim games are under-theorized (Eskelinen 36). While digital games do not need to tell stories to be deemed worthy of analysis, many games are comprised of narrative aspects, thus blurring boundaries between forms, and can be studied as electronic literature (Jenkins 119). The technology of the digital game allows for innovative and interactive ways of utilizing narration, incorporating elements that are unavailable … Continue reading Games as Electronic Literature: Storytelling in Video Games Dear Esther and The Stanley Parable