Venba

https://venbagame.com/ Entry by Leila Kazeminejad A. BASIC INFORMATION Creator(s): Visai Studios Abhijeeth (Abhi) Swaminathan (Lead Programmer, Designer, Writer) Shahrin Khan (Producer and Writer) Tatsuya Morita-Ahad (Programmer) Sam Elkana (Art Director) Rae Minos (Gameplay Artist) Danik Tomyn (VFX Artist) Nathan Pilla (UX Designer) Jason Roy (Character Designer) Cecile Richard (Logo Designer) Divya Vivekanandan (Recipe Designer and Food Consultant) Sashi Lavanya Appavuraj (Food Consultant) Vignes Ravi (Food Consultant) Alpha Something (Music Composer) Neha Patel (Sound Designer) Lynn Alexandria Morgan (QA Lead) Jace Hijazi (QA Lead) Creation technology: Unity Publisher: Visai Games Date of original release: 31 July 2023 ESRB Rating: T (Teen) … Continue reading Venba

Unarchived (Season 3, Episode 1)

with Jason Boyd (Host), Patrick R. Dolan, and Tanya Pobuda (special surprise cameo by Elio the Cat) Broadcast date: September 23, 2024 Writer: Jason Boyd Producer: Jeremy Andriano Myst is a first-person, point-and-click graphic exploration/adventure game with mystery and puzzle-solving elements designed by brothers Rand and Robyn Miller. It was originally released for the Macintosh in 1993, and was distributed on CD-ROM. Myst was marketed with the tagline, “The surrealistic adventure that will become your world.” It created a sensation when it was released in 1993, and went on to become the best selling PC game until surpassed by The … Continue reading Unarchived (Season 3, Episode 1)

Unarchived (Season 2, Episode 7)

with Jason Boyd (Host), Jeremy Andriano, Patrick R. Dolan, Kevin Ghouchandra, and Chelsea Russell Broadcast date: July 15, 2024 Writer: Jason Boyd Producer: Patrick R. Dolan Time Index Introduction (0:00:00) Part One: Might and Delight, Indie Developers/Games (0:10:25) Crowdfunding (0:25:12) Early Access (0:37:53) Studying Early Access Games (0:47:50) Discussion of Book of Travels‘ Character Creation (1:00:37); Questlines (1:03:26); Day/Night Cycle (1:06:21); Player Interaction/TMORPG (1:09:55); Permadeath (1:16:55) Part Four: Aesthetics and Affects in Book of Travels (1:22:16) Gameplay (1:30:05) Narrative Design (1:36:50) Slow Gaming (1:56:36) The Risks of Innovation (2:05:35) Conclusion (2:11:35) Might and Delight’s Book of Travels (2021-) deliberately challenges … Continue reading Unarchived (Season 2, Episode 7)

Unarchived (Season 2, Episode 6)

with Kevin Ghouchandra (Host), Patrick R. Dolan, and Alex Hurezeanu Broadcast date: March 19, 2024 Writer: Kevin Ghouchandra Producer: Jeremy Andriano Shadow of the Colossus (2005; remade in 2018) is often cited as a seminal game that has gone on to influence many, many others. The quiet, picturesque landscape of the Forbidden Lands is the backdrop for the cruelty, loneliness, and death that pervades Wander’s journey as they locate and destroy the colossi, sixteen massive beings spread across the land. Join members of the Unarchived podcast team as they explore how a simple game premise provides so much depth.  All … Continue reading Unarchived (Season 2, Episode 6)

Unarchived (Season 2, Episode 5)

with Patrick R. Dolan (host), Kevin Ghouchandra, and Alexander Hurezeanu Broadcast Date: February 26, 2024 Writer: Patrick R. Dolan Producer: Jeremy Andriano “In this world, it’s kill or be killed.” So says the first character the player encounters in the Underground in the role-playing game, Undertale. But the player’s options turn out to be not so starkly simple. The Unarchived crew excavates thoughts and theories on narrative, compassion, genre, game mechanics, equity, and fandom that arise from exploring the depths of developer Toby Fox’s breakout title. All audio clips in the podcast quoted from Undertale. Sources and Resources: Undertale website: … Continue reading Unarchived (Season 2, Episode 5)

Unarchived (Season 2, Episode 4)

Inscryption (Daniel Mullins Games) with Jeremy Andriano (host), Jason Boyd, Kevin Ghouchandra, and Chelsea Russell Broadcast Date: January, 23, 2024 Writer: Jeremy Andriano Producer: Patrick R. Dolan Inscryption starts off as a rather creepy deck-building strategy game played in a log cabin, but becomes something much more strange and sinister as it progresses. Ultimately, the goal of playing Inscryption is to figure out what it truly is. Who is the player character? Who exactly is your opponent and why are some of your cards talking to you? Who made the game? What is the game’s real purpose? Sources and Resources: … Continue reading Unarchived (Season 2, Episode 4)